A programming environment for cyberphysical programming.
To get started, you can either download a binary release or build
Extempore from source yourself.
Download a pre-built binary
binary release, unzip
it and run
extempore.exe from inside the
Build from source
This will download and build all the dependencies you need (including
LLVM). So, if you've got a C++ compiler, git and CMake, here are some
one-liner build commands:
git clone https://github.com/digego/extempore && mkdir extempore/cmake-build && cd extempore/cmake-build && cmake .. && make && sudo make install
On Linux/OSX with JACK:
git clone https://github.com/digego/extempore && mkdir extempore/cmake-build && cd extempore/cmake-build && cmake -DJACK=ON .. && make && sudo make install
git clone https://github.com/digego/extempore && mkdir extempore/cmake-build && cd extempore/cmake-build && cmake -G"Visual Studio 14 2015 Win64" .. && cmake --build . --target ALL_BUILD --config Release
See Extempore in action
Check out these videos:
- The Concert Programmer
- Interactive, distributed, physics simulation
- Programming in Time
- The Physics Playroom - interactive installation
- An old Graphics Demo
- A Programmer's Guide to Western Music
Docs & Community
Extempore documentation can be found at http://digego.github.io/extempore/index.html
You can also join the Extempore community:
Copyright (c) 2011-2016, Andrew Sorensen
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
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this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
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