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steamer

Docker that contains steam, caution steam can cause severe burns!

Usage

make install

then to enter the container:
make enter

where you can then install by doing /assets/steamcmdinstaller3.9.sh

follow the prompts

you can look for newer scripts here
which is where I found the above steamcmdinstaller3.9.sh

with your game server installed you can then
replace assets/steamer.txt with a custom script of your own,
and replace assets/run.sh with the server command then finally

make run

Caveats

old method

-- use the above steamcmdinstaller3.9.sh for an automated walkthrough of getting the steamguard token

Because of the Steam Guard Token. You must get into the VM, login as the steam user and incant /home/steam/steamcmd/steamcmd.sh,
then at the steam prompt type login $STEAM_USER $STEAM_PASSWORD with the steam credentials for your dedicated server account
(it is recommended you make a separate account for each dedicated server you put up)

I’m looking for a good way to automate this process.

At this point you will have to do the dance to get the steam token.

And to make all this persistent you’ll need to -v mount at least the steam directories, but I’ve just been mounting the entire /home/steam directory so I can save maps and other things out as well YMMV

you can see an example here that I made for octohost.io
https://github.com/Thalhalla/armocto

saving the directory before migrating to octohost can be a tricky step. Essentially I run make run on this project:
http://thalhalla.github.io/dockarmaiii/
and copy the home directory out at that time. Then copy over to my octohost into the /exports/armocto directory

view the dev docs here on creating a script for the steamcmd:
https://developer.valvesoftware.com/wiki/SteamCMD#Creating_a_script
that is the same as the default steamer.txt given here

main website here:
http://joshuacox.github.io/steamer/

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