Docker that contains steam, caution steam can cause severe burns!
then to enter the container:
where you can then install by doing
follow the prompts
you can look for newer scripts here
which is where I found the above steamcmdinstaller3.9.sh
with your game server installed you can then
assets/steamer.txt with a custom script of your own,
assets/run.sh with the server command then finally
-- use the above steamcmdinstaller3.9.sh for an automated walkthrough of getting the steamguard token
Because of the Steam Guard Token. You must get into the VM, login as the steam user and incant
then at the steam prompt type
login $STEAM_USER $STEAM_PASSWORD with the steam credentials for your dedicated server account
(it is recommended you make a separate account for each dedicated server you put up)
I’m looking for a good way to automate this process.
At this point you will have to do the dance to get the steam token.
And to make all this persistent you’ll need to -v mount at least the steam directories, but I’ve just been mounting the entire /home/steam directory so I can save maps and other things out as well YMMV
you can see an example here that I made for octohost.io
saving the directory before migrating to octohost can be a tricky step. Essentially I run
make run on this project:
and copy the home directory out at that time. Then copy over to my octohost into the
view the dev docs here on creating a script for the steamcmd:
that is the same as the default steamer.txt given here
main website here: