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Last pushed: 8 months ago
Short Description
Call of Duty 4: Modern Warfare dedicated server. Based off hberntsen/docker-cod4.
Full Description

docker-cod4

Call of Duty 4: Modern Warfare dedicated server. Uses CoD4x server mod. Based off hberntsen/docker-cod4 with a number of enhancements.

  1. Clone this repository.
  2. Build the docker image, e.g. docker build -t matracey/modern-warfare
  3. Copy the resource files from the main/ and zone/ directories to a directory of your choice on your Docker host.
    • You can omit the main/video directory as this is not needed by the server.
    • I use /var/cod4/res, and within there I have main, zone, usermaps and mods.
  4. Run your server!
    • I use this command to start my server:
      docker run --user=root -it --name mw \
      -p 28960:28960 -p 28960:28960/udp \
      -v /var/cod4/res/main:/home/cod4/main \
      -v /var/cod4/res/zone:/home/cod4/zone \
      -v /var/cod4/res/mods:/home/cod4/mods \
      -v /var/cod4/res/usermaps:/home/cod4/usermaps \
      -v /var/cod4/server.cfg:/home/cod4/main/server.cfg \
      -v /var/cod4/games_mp.log:/home/cod4/main/games_mp.log \
      matracey/world-at-war +set sv_authorizemode '-1' +exec server.cfg +map_rotate
      
  5. Connect to your server!

Notes on building your run command

  • -it: This runs the docker container in interactive, pseudo-tty mode. You'll need this to be able to type into the CoD console.

    • You could also use -dit here instead, which would start the container detached. You can attach later by running docker attach <container>.
    • To restart a stopped container, use the command docker start -ai <container>. This will automatically and interactively attach to the container on start.
  • -p 28960:28960 -p 28960:28960/udp: This forwards TCP & UDP ports 28960 (the default CoD Server Port) to the docker host. I haven't needed any other ports exposed but YMMV.

  • -v /var/cod4/res/main:/home/cod4/main: Mounts the main folder in my Docker host's filesystem to the main folder within the container's filesystem. I copied the contents of this from the CoD4:MW installation on my PC.

  • -v /var/cod4/res/main:/home/cod4/zone: Mounts the zone folder in my Docker host's filesystem to the zone folder within the container's filesystem. I copied the contents of this from the CoD4:MW installation on my PC.

  • -v /var/cod4/res/mods:/home/cod4/mods: Mounts the mods folder in my Docker host's filesystem to the mods folder within the container's filesystem. I keep any mods I want to install on the server in here.

  • -v /var/cod4/res/usermaps:/home/cod4/usermaps: Mounts the usermaps folder in my Docker host's filesystem to the usermaps folder within the container's filesystem. I keep my custom maps in here.

  • -v /var/cod4/server.cfg:/home/cod4/main/server.cfg: Mounts the server.cfg file within the main folder within the container's filesystem.

    • NB: This file needs to exist on your host machine before you run the server or Docker will create this as a directory.
  • -v /var/cod4/games_mp.log:/home/cod4/main/games_mp.log: Mounts the games_mp.log file within the main folder within the container's filesystem. Log file for the server.

    • NB: This file needs to exist on your host machine before you run the server or Docker will create this as a directory.
  • matracey/world-at-war +set sv_authorizemode '-1' +exec server.cfg +map_rotate: You can pass custom arguments to the server here. These are the args that are passed by default.

I've also included a sample server.cfg file in this repository. It's not part of the build, but it should help you to build out your own config.

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matracey
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