"The GameBoy Developer's Kit (GBDK), is a set of tools that enable to develop programs for the Nintendo GameBoy system, either in C or in assembly. GBDK includes a set of libraries for the most common requirements and generates image files for use with a real GameBoy or with an emulator like VGB or no$gmb. [...]
GBDK features:
From http://gbdk.sourceforge.net
The base version (2.96a) was downloaded from the official site. Although this is the latest version, it was released quite a while ago (back in April 2002).
The code can be compiled in an up-to-date 64-bit Linux environment (at least it is up-to-date here in 2016).
Original sites:
For the build I recommend an Ubuntu 16.04 LTS (you don't even need to install it, the Live system works just fine).
The environment will need a few packages, all of them can be installed using apt-get:
sudo apt-get -y install make gcc g++ bison flex
After downloading the source you can use the Makefile to compile the binaries:
cd /path/where/you/extracted
make
Installing the compiled binaries can be done via make as well:
sudo make install
Compiling the examples:
cd ./gbdk-lib/examples/gb
make
Note: compiling the examples requires you to install the binaries you just built in the previous steps.
Content type
Image
Digest
Size
136.8 MB
Last updated
almost 10 years ago
docker pull vieux/gbdk