dclang is a nice little RPN language related to FORTH, but with a more user-friendly flair.
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Have the gcc compiler on your machine:
git clone https://github.com/akjmicro/dclang
cd dclang
make
./dclang -i examples/some_primes.dc
You can also put the executable in /usr/local/bin or what-have-you.
make install should be able to do this for you on say, Linux or MacOSX.
Experiment as you wish with compiler optimizations in the Makefile, particularly with float-point options, since 'dclang' is heavily reliant on them.
For interaction, it's nice to use 'rlwrap' to get readline line-history:
rlwrap ./dclang
One can also create an alias to dclang that uses rlwrap:
alias dclang='rlwrap dclang`
dclang is an RPN, stack-based language with near-zero syntax. It is in the
spirit and tradition of forth and the grand ol' RPN calculator dc, which is
oft-found on a UNIX/LINUX system near you! You can think of it as a dialect of
forth, much in the same way scheme is a leaner dialect of lisp. Why dclang
and not gforth? For the same reasons one would choose scheme instead of lisp!
Smaller, easier to learn, in some ways, better in terms of usability and syntactical
and naming improvements. I wanted to take what I like about forth, shave off what I
didn't like, and make a more user-friendly idealized version of forth -- one that forth
folks would recognize, but also would perhaps be friendlier to new users.
There are two constant goals of dclang:
I do not want to get stuck in exploring CS theory (although that
is respectable and interesting) so much that I have a "Turing Tarpit Tool" that
does nothing. dclang is slowly gathering features that means you can use it like
you'd use python, bash, gforth, etc...and I have an eye to be guided by some
of the key "daily use" functionality that is for instance offered by glibc in C.
In fact, you might say that I'll know dclang is really done when every (or almost every)
aspect/feature of glibc is somehow reflected in the in-built capabilities of dclang.
RPN means "Reverse Polish Notation". That means everything uses a
'point-free-form', and there are no parenthesis, since there is a completely
level order of operation. Words operate on stack operands immediately,
and leave the result on the stack immediately. This makes the
interpreter/parser not only simple but faster than one that has to do
computational gymnastics around parsing things like braces or parenthesis,
etc. It also saves memory, since you don't have runaway linked-list
creation that you have to later garbage-collect. All actions happen on the
stack. Like forth, this is not and never will be a garbage collected
language, but there will be operations to create variables and other data
structures like lists and hashes (dictionaries) and so on, but they will be
manually destroyed in memory to make room for other structures with other
keywords ('free'). No garbage collection means things are kept simple, and
the programmer is assumed to be a thoughtful and responsible adult. :)
forth is a great language, and I mean to follow that lead, even as I simplify
certain aspects of the forth standard in this dialect.
The trade-off for that simplicity is that one has to get used to how order of
operations work in this world (everything being immediate and w/o parenthesis).
And also, one has to get used to manipulating the stack such that defined words
make sensible, efficient use of the stack. It takes some getting used to. I direct
the user to the internet or books to search for things relating to the fine art
of programming forth, etc. Everything said there applies here.
Anyway, due to RPN, things will look like this, when you do math:
4 5 + .
9
20 5 / .
4
0.523 sin .
0.4994813555186418
3 2.54 pow .
16.28875859622752
1 2 3 5 + 7 16 / .s
<4> 1 2 8 0.4375
# a function!
: testif 1 if "true" else "false" endif print cr ;
testif
true
# times/again -- basic, fastest loop type, starts at zero, ascends to cutoff parameter (minus one).
: looptest 7 times i . again ;
looptest
0 1 2 3 4 5 6
# for/next loop, a little slower than basic 'times/again', but gives step options.
# Parameters are to/from/step.
# Let's add the first 20 million integers!
: for_test 0
20000001 1 1 for
i +
next . cr ;
for_test
200000010000000
# this is a comment
"This is a string!" print
This is a string!
# create a variable and store a value at it:
var mynum
4.321 3 / mynum !
mynum @ .
1.3773333333333333
# low-level approach to do the same -- store a value at slot 11:
1.15123 11 !
0 @ .
1.15123
Notice the '.' character, which pops/prints the top-of-stack (TOS). This comes
from forth, as does '.s', which non-destructively shows the stack contents.
This is different from 'dc', where 'p' pops/prints the TOS.
In the looping examples, the block has access to up to 3 hidden variables, 'i', 'j', and 'k' which you can use to test conditionally and escape the loop. This allows nested loops up to three counters deep. Going any futher is a code-smell anyway, and you should refactor to a different implementation if you need something more.
Implemented thus far:
Math:
+, -, *, /, %, <<, >>abs, min, max, round, ceil, floor (float-versions only)pow, sqrt, log, log2, log10 (float-versions only)sin, cos, tan, pi, e (float-versions only)rand (float-versions only)Logic:
and, or, not, xor=, <>, >, <, >=, <=Stack operations:
drop, dup, over, swap, pick, 2drop, 2dup, 2oversvpush, svpop, svdrop, svpickdepth, clear, svdepth, svclearControl structures:
if-else-endiftimes/again; for/next (looping)Strings:
print.rjstrtok, mempcpy, memset, mkbuf, freestrlen, str=, str<, str>strfinduemit, a unicode-character emitter which can help to contruct
strings that need them.ordtohex.isalnum, isalpha, iscntrl, isdigit, isgraph, islower, isprint
ispunct, isspace, isupper, isxdigit -- all of these can take the integer output
from ord and return 1 (true) or 0 (false) for determinng the class of a given character.
(N.B.: If given a string of len > 1, ord uses the first character of the string by default.)Variables/Arrays:
const:
1 pi 2 * / const INV2PI
var:
var myvar
# This declares _and_ initializes:
var myvar 42 myvar !
# Declare a variable and advance the variable pointer such
# that the variable owns 16 slots, making it an array. You
# are responsible for knowing the bounds of the array yourself.
# there are no protections keeping you from writing into neighboring
# cells:
var myarr 16 allot
create, which does something similar, but is paired typically
with , which is an operator to place a stack value immediately into a storage
location. So, to initialize an array of four values to 1, you'd do:
create myarr 1 , 1 , 1 , 1 ,
! (poke a value to a given slot, e.g. 5 funvar ! puts the value 5
into funvar)@ (peek a value, copy it to the stack, e.g. funvar @ will put our
previously saved '5' onto the top of the stack.# make 'myvar' an alias for array slot number 53
# N.B. this does *not* make myvar = 53; instead it give a name
# to the slot that will hold the actual value.
: myvar 53 ;
# this will store 7.4231 into slot 53
7.4231 myvar !
myvar @ .
7.4231
: greeting "Hello there, good people!" ;
greeting .s
<1> 94123539921536
greeting print cr
Hello there, good people!
A global hash table (string keys and string values only). This is in the spirit of redis, in a way:
"some value" "mykey" h!
"mykey" h@ print cr
some value
Private tree-based key/value stores, similar to the hash above, but access is a slightly slower
(won't be very noticeable in most use-cases) O(log n) access time. Based on the tsearch glibc functions:
var :mytree # sets up a variable to store our tree data
treemake :mytree ! # make a tree, put it on the variable :mytree that we made
"bar" "foo" :mytree @ tree! # Usage: <value> <key> <which-tree> tree! (tree! sets a value on <key>, on <which-tree>)
"foo" :mytree @ tree@ # Usage: <key> <which-tree> tree@ (tree@ gets a value from <key>, on <which-tree>)
cr print cr # Let's print the output!
bar # <-- tree@ output
cr :mytree @ treewalk # walk the tree with treewalk
key=foo, value=bar # <-- treewalk output, not the line break via `cr`
"vanilla" "favorite ice cream flavor" :mytree @ tree!
:mytree @ treewalk # walk the tree again; see new values
key=foo, value=bar
key=favorite ice cream flavor, value=vanilla
"foo" :mytree @ treedel # delete a key
:mytree @ treewalk
key=favorite ice cream flavor, value=vanilla
:mytree @ treedestroy # delete (destroy) the whole tree
:mytree @ treewalk
# no output -- nothing to see
Timing:
nanosleep under-the-hood)Importing a file of dclang code:
"examples/some_primes.dc" import
./dclang -i examples/some_primes.dc
Read/write of file:
var myfile
"test_file.txt" "w+" fopen myfile ! # save the open file ptr to a var slot
"Some text in my file! Woo-hoo!\n"
myfile @ fwrite # write a sentence
myfile @ fclose # close the file
"test-file.txt" "r" fopen myfile ! # re-open for reading
var buf 1024 mkbuf buf ! # create a memory buffer
buf @ myfile @ 30 fread # read 30 bytes from file, put in 'buf'
# will print: Some text in my file! Woo-hoo!
buf @ print cr
myfile @ fclose # close the file
tcplisten, tcpaccept for server primitives, tcpconnect for clients. See the examples directory.
Aaron Krister Johnson
Please report bugs and successes to [email protected]
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Last updated
2 months ago
docker pull akjmicro17/dclang