Multi-Arch Minecraft-server with Java 14
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This docker image provides a Minecraft Server that will automatically download the latest stable version at startup. You can also run/upgrade to any specific version or the latest snapshot. See the Versions section below for more information.
To simply use the latest stable version, run
docker run -d -p 25565:25565 --name mc itzg/minecraft-server
where the standard server port, 25565, will be exposed on your host machine.
If you want to serve up multiple Minecraft servers or just use an alternate port, change the host-side port mapping such as
docker run -p 25566:25565 ...
will serve your Minecraft server on your host's port 25566 since the -p syntax is
host-port:container-port.
Speaking of multiple servers, it's handy to give your containers explicit names using --name, such as
docker run -d -p 25565:25565 --name mc itzg/minecraft-server
With that you can easily view the logs, stop, or re-start the container:
docker logs -f mc
( Ctrl-C to exit logs action )
docker stop mc
docker start mc
For Minecraft clients running on consoles, mobile, or native Windows, you'll need to use this image instead:
itzg/minecraft-bedrock-server
RCON is enabled by default, so you can exec into the container to
access the Minecraft server console:
docker exec -i mc rcon-cli
Note: The -i is required for interactive use of rcon-cli.
To run a simple, one-shot command, such as stopping a Minecraft server, pass the command as
arguments to rcon-cli, such as:
docker exec mc rcon-cli stop
The -i is not needed in this case.
In order to attach and interact with the Minecraft server, add -it when starting the container, such as
docker run -d -it -p 25565:25565 --name mc itzg/minecraft-server
With that you can attach and interact at any time using
docker attach mc
and then Control-p Control-q to detach.
For remote access, configure your Docker daemon to use a tcp socket (such as -H tcp://0.0.0.0:2375)
and attach from another machine:
docker -H $HOST:2375 attach mc
Unless you're on a home/private LAN, you should enable TLS access.
Mojang now requires accepting the Minecraft EULA. To accept add
-e EULA=TRUE
such as
docker run -d -it -e EULA=TRUE -p 25565:25565 --name mc itzg/minecraft-server
You can configure the timezone to match yours by setting the TZ environment variable:
-e TZ=Europe/London
such as:
docker run -d -it -e TZ=Europe/London -p 25565:25565 --name mc itzg/minecraft-server
Or mounting /etc/timezone as readonly (not supported on Windows):
-v /etc/timezone:/etc/timezone:ro
such as:
docker run -d -it -v /etc/timezone:/etc/timezone:ro -p 25565:25565 --name mc itzg/minecraft-server
In order to readily access the Minecraft data, use the -v argument
to map a directory on your host machine to the container's /data directory, such as:
docker run -d -v /path/on/host:/data ...
When attached in this way you can stop the server, edit the configuration under your attached /path/on/host
and start the server again with docker start CONTAINERID to pick up the new configuration.
To use a different Minecraft version, pass the VERSION environment variable, which can have the value
For example, to use the latest snapshot:
docker run -d -e VERSION=SNAPSHOT ...
or a specific version:
docker run -d -e VERSION=1.7.9 ...
When using "LATEST" or "SNAPSHOT" an upgrade can be performed by simply restarting the container.
During the next startup, if a newer version is available from the respective release channel, then
the new server jar file is downloaded and used. NOTE: over time you might see older versions of
the server jar remain in the /data directory. It is safe to remove those.
To use a different version of Java, please use a docker tag to run your Minecraft server.
| Tag name | Description | Linux |
|---|---|---|
| latest | Default. Uses Java version 8 update 212 | Alpine Linux |
| adopt13 | Uses Java version 13 latest update | Alpine Linux |
| adopt11 | Uses Java version 11 latest update | Alpine Linux |
| openj9 | Uses Eclipse OpenJ9 JVM | Alpine Linux |
| openj9-nightly | Uses Eclipse OpenJ9 JVM testing builds | Alpine Linux |
| multiarch | Uses Java version 8 latest update | Debian Linux |
For example, to use a Java version 13:
docker run --name mc itzg/minecraft-server:adopt13
Keep in mind that some versions of Minecraft server can't work on the newest versions of Java. Also, FORGE doesn't support openj9 JVM implementation.
This image contains mc-monitor and uses
its status command to continually check on the container's. That can be observed
from the STATUS column of docker ps
CONTAINER ID IMAGE COMMAND CREATED STATUS PORTS NAMES
b418af073764 mc "/start" 43 seconds ago Up 41 seconds (healthy) 0.0.0.0:25565->25565/tcp, 25575/tcp mc
You can also query the container's health in a script friendly way:
> docker container inspect -f "{{.State.Health.Status}}" mc
healthy
Some orchestration systems, such as Portainer, don't allow for disabling the default HEALTHCHECK declared by this image. In those cases you can approximate the disabling of healthchecks by setting the environment variable DISABLE_HEALTHCHECK to true.
EXPERIMENTAL: this feature only works with default bridge networking using official Docker distributions. Host networking and container management software, such as Portainer, and NAS solutions do not seem to provide compatible networking.
There are various bug reports on Mojang about high CPU usage of servers with newer versions, even with few or no clients connected (e.g. this one, in fact the functionality is based on this comment in the thread).
An autopause functionality has been added to this image to monitor whether clients are connected to the server. If for a specified time no client is connected, the Java process is stopped. When knocking on the server port (e.g. by the ingame Multiplayer server overview), the process is resumed. The experience for the client does not change.
Of course, even loaded chunks are not ticked when the process is stopped.
From the server's point of view, the pausing causes a single tick to take as long as the process is stopped, so the server watchdog might intervene after the process is continued, possibly forcing a container restart. To prevent this, ensure that the max-tick-time in the server.properties file is set correctly.
On startup the server.properties file is checked and, if applicable, a warning is printed to the terminal. When the server is created (no data available in the persistent directory), the properties file is created with the Watchdog disabled.
A starting, example compose file has been provided in examples/docker-compose-autopause.yml.
Enable the Autopause functionality by setting:
-e ENABLE_AUTOPAUSE=TRUE
There are 4 more environment variables that define the behaviour:
AUTOPAUSE_TIMEOUT_EST, default 3600 (seconds)
describes the time between the last client disconnect and the pausing of the process (read as timeout established)AUTOPAUSE_TIMEOUT_INIT, default 600 (seconds)
describes the time between server start and the pausing of the process, when no client connects inbetween (read as timeout initialized)AUTOPAUSE_TIMEOUT_KN, default 120 (seconds)
describes the time between knocking of the port (e.g. by the main menu ping) and the pausing of the process, when no client connects inbetween (read as timeout knocked)AUTOPAUSE_PERIOD, default 10 (seconds)
describes period of the daemonized state machine, that handles the pausing of the process (resuming is done independently)The examples directory also provides examples of deploying the itzg/minecraft-server Docker image.
Enable Forge server mode by adding a -e TYPE=FORGE to your command-line.
By default the container will run the RECOMMENDED version of Forge server
but you can also choose to run a specific version with -e FORGEVERSION=10.13.4.1448.
$ docker run -d -v /path/on/host:/data \
-e TYPE=FORGE -e FORGEVERSION=10.13.4.1448 \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
To use a pre-downloaded Forge installer, place it in the attached /data directory and
specify the name of the installer file with FORGE_INSTALLER, such as:
$ docker run -d -v /path/on/host:/data ... \
-e FORGE_INSTALLER=forge-1.11.2-13.20.0.2228-installer.jar ...
To download a Forge installer from a custom location, such as your own file repository, specify
the URL with FORGE_INSTALLER_URL, such as:
$ docker run -d -v /path/on/host:/data ... \
-e FORGE_INSTALLER_URL=http://HOST/forge-1.11.2-13.20.0.2228-installer.jar ...
In both of the cases above, there is no need for the VERSION or FORGEVERSION variables.
In order to add mods, you have two options.
This is the easiest way if you are using a persistent /data mount.
To do this, you will need to attach the container's /data directory
(see "Attaching data directory to host filesystem”).
Then, you can add mods to the /path/on/host/mods folder you chose. From the example above,
the /path/on/host folder contents look like:
/path/on/host
├── mods
│ └── ... INSTALL MODS HERE ...
├── config
│ └── ... CONFIGURE MODS HERE ...
├── ops.json
├── server.properties
├── whitelist.json
└── ...
If you add mods while the container is running, you'll need to restart it to pick those up:
docker stop mc
docker start mc
This is the easiest way if you are using an ephemeral /data filesystem,
or downloading a world with the WORLD option.
There are two additional volumes that can be mounted; /mods and /config.
Any files in either of these filesystems will be copied over to the main
/data filesystem before starting Minecraft.
This works well if you want to have a common set of modules in a separate location, but still have multiple worlds with different server requirements in either persistent volumes or a downloadable archive.
Sometimes you have mods or plugins that require configuration information that is only available at runtime. For example if you need to configure a plugin to connect to a database, you don't want to include this information in your Git repository or Docker image. Or maybe you have some runtime information like the server name that needs to be set in your config files after the container starts.
For those cases there is the option to replace defined variables inside your configs with environment variables defined at container runtime.
If you set the enviroment variable REPLACE_ENV_VARIABLES to TRUE the startup script
will go thru all files inside your /data volume and replace variables that match your
defined environment variables. Variables that you want to replace need to be wrapped
inside ${YOUR_VARIABLE} curly brackets and prefixed with a dollar sign. This is the regular
syntax for enviromment variables inside strings or config files.
Optionally you can also define a prefix to only match predefined environment variables.
ENV_VARIABLE_PREFIX="CFG_" <-- this is the default prefix
If you want use file for value (like when use secrets) you can add suffix _FILE to your variable name (in run command).
There are some limitations to what characters you can use.
| Type | Allowed Characters |
|---|---|
| Name | 0-9a-zA-Z_- |
| Value | 0-9a-zA-Z_-:/=?.+ |
Variables will be replaced in files with the following extensions:
.yml, .yaml, .txt, .cfg, .conf, .properties.
Specific files can be excluded by listing their name (without path) in the variable REPLACE_ENV_VARIABLES_EXCLUDES. Paths can be excluded by listing them in the variable REPLACE_ENV_VARIABLES_EXCLUDE_PATHS.
Here is a full example where we want to replace values inside a database.yml.
---
database:
host: ${CFG_DB_HOST}
name: ${CFG_DB_NAME}
password: ${CFG_DB_PASSWORD}
This is how your docker-compose.yml file could look like:
version: "3"
# Other docker-compose examples in /examples
services:
minecraft:
image: itzg/minecraft-server
ports:
- "25565:25565"
volumes:
- "mc:/data"
environment:
EULA: "TRUE"
ENABLE_RCON: "true"
RCON_PASSWORD: "testing"
RCON_PORT: 28016
# enable env variable replacement
REPLACE_ENV_VARIABLES: "TRUE"
# define an optional prefix for your env variables you want to replace
ENV_VARIABLE_PREFIX: "CFG_"
# and here are the actual variables
CFG_DB_HOST: "http://localhost:3306"
CFG_DB_NAME: "minecraft"
CFG_DB_PASSWORD_FILE: "/run/secrets/db_password"
restart: always
rcon:
image: itzg/rcon
ports:
- "4326:4326"
- "4327:4327"
volumes:
- "rcon:/opt/rcon-web-admin/db"
volumes:
mc:
rcon:
secrets:
db_password:
file: ./db_password
The content of db_password:
ug23u3bg39o-ogADSs
Enable Bukkit/Spigot server mode by adding a -e TYPE=BUKKIT or -e TYPE=SPIGOT to your command-line.
docker run -d -v /path/on/host:/data \
-e TYPE=SPIGOT \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
If you are hosting your own copy of Bukkit/Spigot you can override the download URLs with:
You can build spigot from source by adding -e BUILD_FROM_SOURCE=true
If you have attached a host directory to the /data volume, then you can install plugins within the plugins subdirectory. You can also attach a /plugins volume. If you add plugins while the container is running, you'll need to restart it to pick those up.
Enable PaperSpigot server mode by adding a -e TYPE=PAPER to your command-line.
By default the container will run the latest build of Paper server
but you can also choose to run a specific build with -e PAPERBUILD=205.
docker run -d -v /path/on/host:/data \
-e TYPE=PAPER \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
If you are hosting your own copy of PaperSpigot you can override the download URL with:
An example compose file is provided at examples/docker-compose-paper.yml.
If you have attached a host directory to the /data volume, then you can install plugins via the plugins subdirectory. You can also attach a /plugins volume. If you add plugins while the container is running, you'll need to restart it to pick those up.
A Tuinity server, which is a fork of Paper aimed at improving server performance at high playercounts.
-e TYPE=TUINITY
NOTE only
VERSION=LATESTis supported
A Magma server, which is a combination of Forge and PaperMC, can be used with
-e TYPE=MAGMA
NOTE there are limited base versions supported, so you will also need to set
VERSION, such as "1.12.2"
A Mohist server can be used with
-e TYPE=MOHIST
NOTE there are limited base versions supported, so you will also need to set
VERSION, such as "1.12.2"
A Catserver type server can be used with
-e TYPE=CATSERVER
NOTE Catserver only provides a single release stream, so
VERSIONis ignored
NOTE requires
itzg/minecraft-server:multiarchimage
Feed the Beast application modpacks are supported by using -e TYPE=FTBA (note the "A" at the end of the type). This server type will automatically take care of downloading and installing the modpack and appropriate version of Forge, so the VERSION does not need to be specified.
FTB_MODPACK_ID: required, the numerical ID of the modpack to install. The ID can be located by finding the modpack at Neptune FTB and using the "Pack ID"FTB_MODPACK_VERSION_ID: optional, the numerical Id of the version to install. If not specified, the latest version will be installed. The "Version ID" can be obtained by drilling into the Versions tab and clicking a specific version.If a specific FTB_MODPACK_VERSION_ID was not specified, simply restart the container to pick up the newest modpack version. If using a specific version ID, recreate the container with the new version ID.
The following example runs the latest version of FTB Presents Direwolf20 1.12:
docker run -d --name mc-ftb -e EULA=TRUE \
-e TYPE=FTBA -e FTB_MODPACK_ID=31 \
-p 25565:25565 \
itzg/minecraft-server:multiarch
Normally you will also add
-vvolume for/datasince the mods and config are installed there along with world data.
Enable this server mode by adding -e TYPE=CURSEFORGE to your command-line,
but note the following additional steps needed...
You need to specify a modpack to run, using the CF_SERVER_MOD environment
variable. A CurseForge server modpack is available together with its respective
client modpack at https://www.curseforge.com/minecraft/modpacks .
Now you can add a -e CF_SERVER_MOD=name_of_modpack.zip to your command-line.
docker run -d -v /path/on/host:/data -e TYPE=CURSEFORGE \
-e CF_SERVER_MOD=SkyFactory_4_Server_4.1.0.zip \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
If you want to keep the pre-download modpacks separate from your data directory,
then you can attach another volume at a path of your choosing and reference that.
The following example uses /modpacks as the container path as the pre-download area:
docker run -d -v /path/on/host:/data -v /path/to/modpacks:/modpacks \
-e TYPE=CURSEFORGE \
-e CF_SERVER_MOD=/modpacks/SkyFactory_4_Server_4.1.0.zip \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
If your server's modpack fails to load with an error like this:
unable to launch forgemodloader
then you apply a workaround by adding this to the run invocation:
-e FTB_LEGACYJAVAFIXER=true
Enable SpongeVanilla server mode by adding a -e TYPE=SPONGEVANILLA to your command-line.
By default the container will run the latest STABLE version.
If you want to run a specific version, you can add -e SPONGEVERSION=1.11.2-6.1.0-BETA-19 to your command-line.
docker run -d -v /path/on/host:/data -e TYPE=SPONGEVANILLA \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
You can also choose to use the EXPERIMENTAL branch.
Just change it with SPONGEBRANCH, such as:
$ docker run -d -v /path/on/host:/data ... \
-e TYPE=SPONGEVANILLA -e SPONGEBRANCH=EXPERIMENTAL ...
Enable Fabric server mode by adding a -e TYPE=FABRIC to your command-line.
By default the container will run the latest version of Fabric server
but you can also choose to run a specific version with -e FABRICVERSION=0.5.0.32.
$ docker run -d -v /path/on/host:/data \
-e TYPE=FABRIC -e FABRICVERSION=0.5.0.32 \
-p 25565:25565 -e EULA=TRUE --name mc itzg/minecraft-server
To use a pre-downloaded Fabric installer, place it in the attached /data directory and
specify the name of the installer file with FABRIC_INSTALLER, such as:
$ docker run -d -v /path/on/host:/data ... \
-e FABRIC_INSTALLER=fabric-installer-0.5.0.32.jar ...
To download a Fabric installer from a custom location, such as your own file repository, specify
the URL with FABRIC_INSTALLER_URL, such as:
$ docker run -d -v /path/on/host:/data ... \
-e FORGE_INSTALLER_URL=http://HOST/fabric-installer-0.5.0.32.jar ...
In both of the cases above, there is no need for the VERSION or FABRICVERSION variables.
In order to add mods, you have two options.
This is the easiest way if you are using a persistent /data mount.
To do this, you will need to attach the container's /data directory
(see "Attaching data directory to host filesystem”).
Then, you can add mods to the /path/on/host/mods folder you chose. From the example above,
the /path/on/host folder contents look like:
/path/on/host
├── mods
│ └── ... INSTALL MODS HERE ...
├── config
│ └── ... CONFIGURE MODS HERE ...
├── ops.json
├── server.properties
├── whitelist.json
└── ...
If you add mods while the container is running, you'll need to restart it to pick those up:
docker stop mc
docker start mc
This is the easiest way if you are using an ephemeral /data filesystem,
or downloading a world with the WORLD option.
There are two additional volumes that can be mounted; /mods and /config.
Any files in either of these filesystems will be copied over to the main
/data filesystem before starting Minecraft.
This works well if you want to have a common set of modules in a separate location, but still have multiple worlds with different server requirements in either persistent volumes or a downloadable archive.
There is one additional volume that can be mounted; /plugins. Any files in this filesystem will be copied over to the main /data/plugins filesystem before starting Minecraft. Set PLUGINS_SYNC_UPDATE=false if you want files from /plugins to take precedence over newer files in /data/plugins.
This works well if you want to have a common set of plugins in a separate location, but still have multiple worlds with different server requirements in either persis
Content type
Image
Digest
Size
135.2 MB
Last updated
about 6 years ago
docker pull janbe/minecraft-server