Connected Roleplay Enhancement Application.
This is a web application developed in Javascript using
These instructions will evolve as the project matures. Right now it's aimed at producing a development version of the project.
You need node.js v0.10.x and Python 2.x to follow these instructions.
Download the Qooxdoo >=3.5 SDK from here.
Extract the qx folder in this project's parent folder.
Run ./generate.py source-all.
Do the following:
path/to/crea $ cd server/public
path/to/crea/server/public $ ln -s ../../source .
path/to/crea/server/public $ ln -s ../../../qx .
Inside the server/ directory, run npm install
Go to the server/ directory and run node app.js
Point your browser to http://0.0.0.0:3000/source/index.html
Why make this project?
I want to recapture the feeling of tabletop sessions with friends who live all across the country. It's also easier to organize a session when you don't have to worry about finding a place, going there and coming back. And it's an interesting technical challenge when framed like that.
Why choose Qooxdoo? It's obscure! You should use Angular/Knockout/Ember/Backbone/Batman/wtfjs
In my limited experience, Qooxdoo is actually the best at enabling creation of rich web applications with limited resources. While I don't agree with all its design choices, I still feel it is a relatively flexible framework and I enjoy working with it.
Why no D&D/WoD/etc. plugins?
Legal reasons.
It seems like the system can only support one group of players at a time. What gives?
This may change in the future, right now I feel this prevents abuse if a corporation were to take it and try to make it a paying service, which I don't want to see happen.
Content type
-
Digest
sha256:cf4ea18ff…
Size
257.5 MB
Last updated
almost 11 years ago
docker pull joffrey/crea