acoustics/baketools
Project Acoustics Bake Tools images
3.0.LinuxThis image contains tools to support Project Acoustics. It provides a way to design game acoustics that layers designer intentions over a physics-based wave simulation.
The system relies on an offline compute of the virtual world, which allows a more complex simulation than if the analysis was done at run-time. The offline compute produces a lookup table of acoustic parameters. A designer specifies rules applied to the parameters at run-time. Tweaking these rules can achieve hyper-realistic effects for high emotional intensity or hypo-realistic scenes for more background audio sounds. This image contains all the tools required for the offline computation.
See the Local Bake section of the Project Acoustics How-To guide.
For support or general questions, please post in our forum.
Please direct all feedback to our forum.
This image is for use with Project Acoustics, and is subject to the use terms in that package.
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