Godot Engine standard headless for testing and running GDScript
1.1K
Version: Godot Engine v3.2.3.stable.official - https://godotengine.org
Run your GDScript and unit tests.
# hw.gd
extends SceneTree
func _init():
print("Hello, world!")
quit()
docker run -it --rm -v`pwd`:/s -w /s mtmk/godot /godot -s hw.gd
Place an alias in your .rc file for convenience
alias godots='docker run -it --rm -v $(pwd):/s -w /s mtmk/godot /godot -s'
$ godots hw.gd
Godot Engine v3.2.3.stable.official - https://godotengine.org
Hello, world!
Feel free to report any issues https://github.com/mtmk/godot-docker/issues
Content type
Image
Digest
Size
53.6 MB
Last updated
almost 6 years ago
docker pull mtmk/godot