This image runs a Counter-Strike 1.6 dedicated server in ARM with AMX Mod X and Metamod.
linux/arm64 and linux/amd64Run the Counter-Strike 1.6 server with environment variables:
docker run -d --platform linux/amd64 --privileged -p 27015:27015/udp \
-e CPU_MHZ=1000 \
-e HOSTNAME="My CS 1.6 Server" \
-e MAXPLAYERS=32 \
-e MAP="de_dust2" \
--name cs-server shadyzlt/cs-server-arm:latest
| Variable | Default Value | Description |
|---|---|---|
CPU_MHZ | 1000 | CPU frequency (fixes startup issues) |
HOSTNAME | "Counter-Strike 1.6" | Server name |
MAXPLAYERS | 32 | Max number of players |
MAP | "de_dust2" | Default map |
If you're running an amd64 image on an arm64 machine (or vice versa), you need QEMU to emulate the architecture.
Run:
docker run --rm --privileged multiarch/qemu-user-static --reset -p yes
docker run -d --platform linux/amd64 --privileged -p 26900:26900/udp -p 27020:27020/udp -p 27015:27015/udp -p 27015:2701 \
-e CPU_MHZ=1000 \
-e HOSTNAME="My CS 1.6 Server" \
-e MAXPLAYERS=32 \
-e MAP="de_dust2" \
--name cs-server shadyzlt/cs-server-arm:latest
MAXPLAYERS=32
STARTMAP=de_dust2
SERVER_NAME="CS_1.6_ZLT_Server"
START_MONEY=800
FRIENDLY_FIRE=1
BUY_TIME=0.35
Extra args: --platform linux/amd64
This project is based on: https://hub.docker.com/r/kingk0der/counter-strike-1.6
Content type
Image
Digest
sha256:ada943b04…
Size
528.2 MB
Last updated
over 1 year ago
docker pull shadyzlt/cs-server-arm:1.0.0