Self-hosted interactive map of your Satisfactory save game or running dedicated server.
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An interactive map of your Satisfactory save game, straight from a file or a running dedicated server.
The whole factory on a zoomable map: foundations, buildings, belts, pipes, railways and power, plus players, vehicles, resource nodes with purity, collectibles and more, with search and click-to-inspect. One container renders the map and serves it.
New in 0.2: a 3D view of the world with your factory in the game's own models and textures, and a ground map of the world made from the game's ground textures and water.


Source, full documentation and issues: https://github.com/Tunefish92/SatisfactoryMapRenderer
Save this as docker-compose.yml, set a password, and run docker compose up -d:
services:
map:
image: tunefish92/satisfactorymaprenderer:latest
restart: unless-stopped
environment:
# Required, at least 8 characters. A "$" in the password must be written as "$$" here.
SMR_ADMIN_PASSWORD: change-me-please
ports:
- "8080:8080"
volumes:
- ./map-data:/data
# Optional, read-only: your Satisfactory installation. Only needed when your game is newer
# than the game data in the image (new items or buildings show without icons).
# - /path/to/Satisfactory:/game:ro
Open http://localhost:8080/, click Admin login in the Save game tab of the side panel, and choose the
save game:
.sav file.server.GenerateAPIToken in the
server console). Needs a server running game version 1.0 or newer; "Check version" tells you
whether yours is compatible.user@host and the path of the save file or save folder. Put the private key into
map-data/home/.ssh/.For the server and SSH sources a Refresh snapshot button fetches and renders the current state again. Visitors who are not logged in only see the map.
The image works out of the box: it brings the game's icons, names, resource data, 3D models, and three base maps
already cut into tiles (a ground map and a relief map at 32768 px, and the in-game map), exported from
Satisfactory 1.2.4. If your game is newer than that, mount your Satisfactory installation at /game (read-only)
and the data is exported from it once into the data folder.
| Variable | Default | Meaning |
|---|---|---|
SMR_ADMIN_PASSWORD | – | Required, at least 8 characters, any characters. Protects the save game source. In a compose file write $$ for every $, or pass the password with env_file and format: raw. |
SMR_MAX_ZOOM | 9 | Highest rendered zoom level (3–9). Each level less renders about four times faster. |
PUID / PGID | 1000 | Owner of the data folder; the app runs as this user. |
| Path | Meaning |
|---|---|
/data | Rendered map, exported game data, settings (including the server's API token). |
/game | Optional, read-only: a Satisfactory installation, to export newer game data than the image has. |
The container speaks plain HTTP on port 8080. To reach it from the internet, put it behind a reverse proxy that adds HTTPS, so the admin password is not sent unencrypted.
Reads saves from Update 5 up to 1.2.4. Not affiliated with or endorsed by Coffee Stain Studios; the game's icons and map included in the image are their property.
Content type
Image
Digest
sha256:cd4f82995…
Size
380.8 MB
Last updated
2 days ago
docker pull tunefish92/satisfactorymaprenderer