unreal engine for Linux/LinuxArm64 client/server 4.27.2 5.0.3, 5.1.1, 5.2.1 and from 5.3.2 to last
10K+
Epic games only provide linux x64 docker images to build for linux x64. So we provide docker images to build for linux arm64. To make it build faster on arm64 machine like Macs with M series cpu, we are working on to provide multi-arch images. These images work with epic launcher version unreal engine. So you don’t need to download source engine to build dedicated server.
unreal engine docker image to build for Linux, LinuxArm64 and client, server(4.27.2, 5.0.3, 5.1.1, 5.2.1, 5.3.2, 5.4.0, 5.4.1, 5.4.2, 5.4.3, 5.4.4, 5.5.0, 5.5.1, 5.5.2, 5.5.3, 5.5.4, 5.6.0, 5.6.1, 5.7.0, 5.7.1, 5.7.2, 5.7.3, 5.7.4, 5.8.0, 5.8.1, 5.8.2, 5.8.3)
Video tutorial: a new feature to build and test linux / linuxarm64 server with epic launcher unreal engine (works with Mac as well): https://youtu.be/PSJkq2Pm790
Tags are named in this format: {package}-{unreal engine version}
runtime, runtime-pixel-streaming, dev, dev-slim, multi-user-server is defined as same as unreal official container package(https://github.com/orgs/EpicGames/packages/container/unreal-engine/versions?filters%5Bversion_type%5D=tagged). but we added linuxArm64 support. You can use dev or dev-slim to build linux arm64 server or client.
source and builder are intermediate packages which you can ignore.
Join discord server for support and feedback: https://discord.gg/BZJJshZ
Content type
Image
Digest
sha256:cb46b38e2…
Size
33.2 GB
Last updated
about 5 hours ago
docker pull wukakuki/unreal-engine:dev-5.8.3